Stylized Explosions, Houdini to UE4 vertex animation texture
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Play, download and edit the free video Stylized Explosions, Houdini to UE4 vertex animation texture.
Proof of concept converting explosions volumes to 3d meshes then using vertex animation textures to animate them in Unreal Engine 4. Had to try toon shading the thing, could probably up the poly count and there's another trick that comes to mind that might smooth things out as well.
Was targeting Nintendo Switch keeping it low poly.
Sample:
Khruangbin - Dern Kala
:)
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