LYNX | Houdini | Force General | Demo
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Links:
> Blog Post: lucascheller.de/vfx/2019/03/20/vfx-lynx-houdini-force-general-asset
> Download the tool and the example files on Github: lucascheller.de/links/a921B0
LYNX tool numero tre ;) Here is a quick demo to get a rough idea of the tool. The full tutorial can be found on my blog or here: vimeo.com/325545103
Today I’m introducing the third tool of my personal vfx toolset called “LYNX”. The third tool’s name is “LYNX_force_general”. It is a general purpose force field which works on geometry and volumes(aka fields in the dop context) with built in masking ability.
Features include:
> Simple to use interface with handles in the 3d viewport
> Presets to “hit the ground running”
> Masking the force by shapes with fine tunable falloff settings
> Guides to visualize force strength/direction/masks
> Vex overrides with support for an additional input/custom bindings(attributes & groups)
Audio Credits:
> Music:
-bensound.com/royalty-free-music | bensound - extreme action
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